MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::VolumeSurfaceProcessor Member List

This is the complete list of members for MayaFlux::Buffers::VolumeSurfaceProcessor, including all inherited members.

add_binding(const std::string &descriptor_name, const ShaderBinding &binding)MayaFlux::Buffers::ShaderProcessor
are_bindings_complete() constMayaFlux::Buffers::ShaderProcessor
are_descriptors_ready() constMayaFlux::Buffers::ShaderProcessorinline
auto_bind_buffer(const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ShaderProcessor
bind_buffer(const std::string &descriptor_name, const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ShaderProcessor
BufferUsageHint enum nameMayaFlux::Buffers::ShaderProcessor
calculate_dispatch_size(const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ComputeProcessorprotectedvirtual
cleanup() overrideMayaFlux::Buffers::ComputeProcessorprotectedvirtual
clear_specialization_constants()MayaFlux::Buffers::ShaderProcessor
ComputeProcessor(const std::string &shader_path, uint32_t workgroup_x=256)MayaFlux::Buffers::ComputeProcessorexplicit
ComputeProcessor(const Portal::Graphics::ShaderSpec &spec)MayaFlux::Buffers::ComputeProcessorexplicit
corner_count() const noexceptMayaFlux::Buffers::VolumeSurfaceProcessorinline
download_bound(const std::string &descriptor_name, void *data, size_t size, const std::shared_ptr< VKBuffer > &staging=nullptr) constMayaFlux::Buffers::ShaderProcessor
download_bound(const std::string &descriptor_name, std::vector< T > &data) constMayaFlux::Buffers::ShaderProcessorinline
ensure_initialized(const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::VKBufferProcessorprotected
execute_shader(const std::shared_ptr< VKBuffer > &buffer) overrideMayaFlux::Buffers::ComputeProcessorprivatevirtual
feed(const std::string &name, FeedSource source)MayaFlux::Buffers::ShaderProcessor
feed(const std::string &name, FeedSource source, uint32_t offset, size_t size=sizeof(float))MayaFlux::Buffers::ShaderProcessor
FeedSource typedefMayaFlux::Buffers::ShaderProcessor
FeedValue typedefMayaFlux::Buffers::ShaderProcessor
get_binding_names() constMayaFlux::Buffers::ShaderProcessor
get_bound_buffer(const std::string &descriptor_name) constMayaFlux::Buffers::ShaderProcessor
get_bound_buffer_count() constMayaFlux::Buffers::ShaderProcessorinline
get_buffer_usage_hint(const std::string &descriptor_name) constMayaFlux::Buffers::ShaderProcessorvirtual
get_config() constMayaFlux::Buffers::ShaderProcessorinline
get_dispatch_config() constMayaFlux::Buffers::ComputeProcessorinline
get_feed_names() constMayaFlux::Buffers::ShaderProcessor
get_iteration_count() constMayaFlux::Buffers::ComputeProcessorinline
get_lattice() constMayaFlux::Buffers::VolumeSurfaceProcessorinline
get_output_buffer() constMayaFlux::Buffers::ShaderProcessorinlinevirtual
get_processing_token() constMayaFlux::Buffers::BufferProcessorinlinevirtual
get_push_constant_data() constMayaFlux::Buffers::ShaderProcessorinline
get_push_constant_data()MayaFlux::Buffers::ShaderProcessorinline
get_res_x() constMayaFlux::Buffers::VolumeSurfaceProcessorinline
get_res_y() constMayaFlux::Buffers::VolumeSurfaceProcessorinline
get_res_z() constMayaFlux::Buffers::VolumeSurfaceProcessorinline
get_shader_path() constMayaFlux::Buffers::ShaderProcessorinline
get_threshold() constMayaFlux::Buffers::VolumeSurfaceProcessorinline
grid_buf() constMayaFlux::Buffers::VolumeSurfaceProcessorinline
has_binding(const std::string &descriptor_name) constMayaFlux::Buffers::ShaderProcessor
has_executed() constMayaFlux::Buffers::ShaderProcessorinlinevirtual
has_feed(const std::string &name) constMayaFlux::Buffers::ShaderProcessor
hot_reload_shader()MayaFlux::Buffers::ShaderProcessor
initialize_buffer_service()MayaFlux::Buffers::VKBufferProcessorprotected
initialize_compute_service()MayaFlux::Buffers::VKBufferProcessorprotected
initialize_descriptors(const std::shared_ptr< VKBuffer > &buffer) overrideMayaFlux::Buffers::ComputeProcessorprotectedvirtual
initialize_pipeline(const std::shared_ptr< VKBuffer > &buffer) overrideMayaFlux::Buffers::ComputeProcessorprotectedvirtual
initialize_shader()MayaFlux::Buffers::ShaderProcessorprivate
is_compatible_with(const std::shared_ptr< Buffer > &buffer) const overrideMayaFlux::Buffers::ShaderProcessorvirtual
is_deferred_submission() constMayaFlux::Buffers::ShaderProcessorinline
is_dispatch_pending() constMayaFlux::Buffers::ShaderProcessorinline
is_in_place_operation(const std::string &descriptor_name) constMayaFlux::Buffers::ShaderProcessorvirtual
is_pipeline_ready() constMayaFlux::Buffers::ComputeProcessorinline
is_shader_loaded() constMayaFlux::Buffers::ShaderProcessorinline
m_active_processingMayaFlux::Buffers::BufferProcessorprivate
m_auto_bind_indexMayaFlux::Buffers::ShaderProcessorprotected
m_bound_buffersMayaFlux::Buffers::ShaderProcessorprotected
m_buffer_serviceMayaFlux::Buffers::VKBufferProcessorprotected
m_compute_serviceMayaFlux::Buffers::VKBufferProcessorprotected
m_configMayaFlux::Buffers::ShaderProcessorprotected
m_deferred_submissionMayaFlux::Buffers::ShaderProcessorprotected
m_descriptor_set_idsMayaFlux::Buffers::ShaderProcessorprotected
m_dispatch_configMayaFlux::Buffers::ComputeProcessorprivate
m_engine_owns_set_zeroMayaFlux::Buffers::ShaderProcessorprotected
m_feedsMayaFlux::Buffers::ShaderProcessorprivate
m_field_nameMayaFlux::Buffers::VolumeSurfaceProcessorprivate
m_grid_bufMayaFlux::Buffers::VolumeSurfaceProcessorprivate
m_initializedMayaFlux::Buffers::ShaderProcessorprotected
m_last_command_bufferMayaFlux::Buffers::ShaderProcessorprotected
m_last_processed_bufferMayaFlux::Buffers::ShaderProcessorprotected
m_latticeMayaFlux::Buffers::VolumeSurfaceProcessorprivate
m_needs_descriptor_rebuildMayaFlux::Buffers::ShaderProcessorprotected
m_needs_pipeline_rebuildMayaFlux::Buffers::ShaderProcessorprotected
m_pending_bufferMayaFlux::Buffers::ShaderProcessorprotected
m_pending_fenceMayaFlux::Buffers::ShaderProcessorprotected
m_pipeline_idMayaFlux::Buffers::ComputeProcessorprivate
m_processing_tokenMayaFlux::Buffers::BufferProcessorprotected
m_push_constant_dataMayaFlux::Buffers::ShaderProcessorprotected
m_push_constant_scratchMayaFlux::Buffers::ComputeProcessorprivate
m_shader_idMayaFlux::Buffers::ShaderProcessorprotected
m_thresholdMayaFlux::Buffers::VolumeSurfaceProcessorprivate
m_volumeMayaFlux::Buffers::VolumeSurfaceProcessorprivate
on_after_execute(Portal::Graphics::CommandBufferID cmd_id, const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ShaderProcessorprotectedvirtual
on_attach(const std::shared_ptr< Buffer > &buffer) overrideMayaFlux::Buffers::VolumeSurfaceProcessorprotectedvirtual
on_before_compile(const std::string &shader_path)MayaFlux::Buffers::ShaderProcessorprotectedvirtual
on_before_descriptors_create()MayaFlux::Buffers::ShaderProcessorprotectedvirtual
on_before_execute(Portal::Graphics::CommandBufferID cmd_id, const std::shared_ptr< VKBuffer > &buffer) overrideMayaFlux::Buffers::VolumeSurfaceProcessorprotectedvirtual
on_before_pipeline_create(Portal::Graphics::ComputePipelineID pipeline_id)MayaFlux::Buffers::ShaderProcessorinlineprotectedvirtual
on_descriptors_created() overrideMayaFlux::Buffers::VolumeSurfaceProcessorprotectedvirtual
on_detach(const std::shared_ptr< Buffer > &buffer) overrideMayaFlux::Buffers::ShaderProcessorvirtual
on_dispatch_complete(const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ShaderProcessorprotectedvirtual
on_iteration(Portal::Graphics::CommandBufferID cmd_id, const std::shared_ptr< VKBuffer > &buffer, uint32_t index)MayaFlux::Buffers::ComputeProcessorprotectedvirtual
on_iteration_barrier(Portal::Graphics::CommandBufferID cmd_id, const std::shared_ptr< VKBuffer > &buffer, uint32_t index)MayaFlux::Buffers::ComputeProcessorprotectedvirtual
on_pipeline_created(Portal::Graphics::ComputePipelineID pipeline_id)MayaFlux::Buffers::ShaderProcessorprotectedvirtual
on_shader_loaded(Portal::Graphics::ShaderID shader_id)MayaFlux::Buffers::ShaderProcessorprotectedvirtual
process(const std::shared_ptr< Buffer > &buffer)MayaFlux::Buffers::BufferProcessor
process_non_owning(const std::shared_ptr< Buffer > &buffer)MayaFlux::Buffers::BufferProcessorprivate
processing_function(const std::shared_ptr< Buffer > &buffer) overrideMayaFlux::Buffers::VolumeSurfaceProcessorprotectedvirtual
pump_feeds()MayaFlux::Buffers::ShaderProcessorprotected
rebuild_grid_buffer()MayaFlux::Buffers::VolumeSurfaceProcessorprivate
remove_feed(const std::string &name)MayaFlux::Buffers::ShaderProcessor
resolve_ds_index(uint32_t set) constMayaFlux::Buffers::ShaderProcessorprotected
resolve_pending_dispatch(bool block)MayaFlux::Buffers::ShaderProcessor
resolve_push_constant_size(const std::shared_ptr< VKBuffer > &buffer) constMayaFlux::Buffers::ShaderProcessorprotected
resolve_push_constants(const std::shared_ptr< VKBuffer > &buffer) constMayaFlux::Buffers::ShaderProcessorprotected
set_config(const ShaderConfig &config)MayaFlux::Buffers::ShaderProcessor
set_custom_dispatch(std::function< std::array< uint32_t, 3 >(const std::shared_ptr< VKBuffer > &)> calculator)MayaFlux::Buffers::ComputeProcessor
set_deferred_submission(bool deferred)MayaFlux::Buffers::ShaderProcessor
set_dispatch_mode(ShaderDispatchConfig::DispatchMode mode)MayaFlux::Buffers::ComputeProcessor
set_iteration_count(uint32_t count)MayaFlux::Buffers::ComputeProcessor
set_manual_dispatch(uint32_t x, uint32_t y=1, uint32_t z=1)MayaFlux::Buffers::ComputeProcessor
set_processing_token(ProcessingToken token)MayaFlux::Buffers::BufferProcessorinlinevirtual
set_push_constant_data(const T &data)MayaFlux::Buffers::ShaderProcessor
set_push_constant_data_raw(const void *data, size_t size)MayaFlux::Buffers::ShaderProcessorvirtual
set_push_constant_size(size_t size)MayaFlux::Buffers::ShaderProcessor
set_push_constant_size()MayaFlux::Buffers::ShaderProcessorinline
set_shader(const std::string &shader_path)MayaFlux::Buffers::ShaderProcessor
set_specialization_constant(uint32_t constant_id, uint32_t value)MayaFlux::Buffers::ShaderProcessor
set_threshold(float threshold)MayaFlux::Buffers::VolumeSurfaceProcessor
set_workgroup_size(uint32_t x, uint32_t y=1, uint32_t z=1)MayaFlux::Buffers::ComputeProcessor
ShaderProcessor(const std::string &shader_path)MayaFlux::Buffers::ShaderProcessorexplicit
ShaderProcessor(ShaderConfig config)MayaFlux::Buffers::ShaderProcessorexplicit
submit_recorded(Portal::Graphics::CommandBufferID cmd_id, const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ShaderProcessorprotected
unbind_buffer(const std::string &descriptor_name)MayaFlux::Buffers::ShaderProcessor
update_descriptors(const std::shared_ptr< VKBuffer > &buffer)MayaFlux::Buffers::ShaderProcessorprotectedvirtual
VolumeSurfaceProcessor(std::shared_ptr< VolumeGridBuffer > volume, std::string field_name, Kinesis::Lattice3D lattice, float threshold, const std::string &shader_path="volume_to_sdf_grid.comp.spv")MayaFlux::Buffers::VolumeSurfaceProcessor
worst_case_vertices() const noexceptMayaFlux::Buffers::VolumeSurfaceProcessorinline
write_field_descriptor()MayaFlux::Buffers::VolumeSurfaceProcessorprivate
write_params()MayaFlux::Buffers::VolumeSurfaceProcessorprivate
~BufferProcessor()=defaultMayaFlux::Buffers::BufferProcessorvirtual
~ShaderProcessor() overrideMayaFlux::Buffers::ShaderProcessor
~VolumeSurfaceProcessor() override=defaultMayaFlux::Buffers::VolumeSurfaceProcessor