MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ set_shader()

void MayaFlux::Buffers::ShaderProcessor::set_shader ( const std::string &  shader_path)

Update shader path and reload.

Parameters
shader_pathNew shader path

Definition at line 195 of file ShaderProcessor.cpp.

References initialize_shader(), m_config, m_needs_pipeline_rebuild, and MayaFlux::Buffers::ShaderProcessorConfig::shader_path.

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