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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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protectedvirtual |
Called once when an asynchronous submission is observed complete.
| buffer | Buffer processed by the completed submission. |
The correct place for device-to-host readback under deferred submission, since on_after_execute runs at record time, before the GPU has executed anything. Never invoked under synchronous submission, where submit_and_wait already precedes the return.
Definition at line 619 of file ShaderProcessor.cpp.
Referenced by resolve_pending_dispatch().
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