MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_push_constant_data() [2/2]

const std::vector< uint8_t > & MayaFlux::Buffers::ShaderProcessor::get_push_constant_data ( ) const
inline

Get current push constant data.

Definition at line 324 of file ShaderProcessor.hpp.

324{ return m_push_constant_data; }
std::vector< uint8_t > m_push_constant_data

Referenced by MayaFlux::Buffers::NodeBindingsProcessor::update_push_constants_from_nodes().

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