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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Issue the direct ShaderFoundry descriptor write for the field read slot.
The grid buffer is a real VKBuffer and binds through the normal bind_buffer path.
Definition at line 87 of file VolumeSurfaceProcessor.cpp.
References MayaFlux::Portal::Graphics::get_shader_foundry(), MayaFlux::Buffers::ShaderProcessor::m_descriptor_set_ids, m_field_name, m_volume, and MayaFlux::Portal::Graphics::ShaderFoundry::update_descriptor_buffer().
Referenced by on_descriptors_created(), and processing_function().
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