MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ cleanup()

void MayaFlux::Buffers::ComputeProcessor::cleanup ( )
overrideprotectedvirtual

Reimplemented from MayaFlux::Buffers::ShaderProcessor.

Definition at line 303 of file ComputeProcessor.cpp.

304{
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Portal::Graphics::ComputePipelineID m_pipeline_id
bool resolve_pending_dispatch(bool block)
Resolve an outstanding asynchronous submission.
void destroy_pipeline(ComputePipelineID pipeline_id)
constexpr ComputePipelineID INVALID_COMPUTE_PIPELINE
MAYAFLUX_API ComputePress & get_compute_press()

References MayaFlux::Buffers::ShaderProcessor::cleanup(), MayaFlux::Portal::Graphics::ComputePress::destroy_pipeline(), MayaFlux::Portal::Graphics::get_compute_press(), MayaFlux::Portal::Graphics::INVALID_COMPUTE_PIPELINE, m_pipeline_id, and MayaFlux::Buffers::ShaderProcessor::resolve_pending_dispatch().

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