MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ get_feed_names()

std::vector< std::string > MayaFlux::Buffers::ShaderProcessor::get_feed_names ( ) const

Names of every registered feed.

Definition at line 298 of file ShaderProcessor.cpp.

299{
300 std::vector<std::string> names;
301 names.reserve(m_feeds.size());
302 for (const auto& [name, _] : m_feeds) {
303 names.push_back(name);
304 }
305 return names;
306}
std::unordered_map< std::string, Feed > m_feeds

References m_feeds.