MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ get_feed_names()

std::vector< std::string > MayaFlux::Buffers::ShaderProcessor::get_feed_names ( ) const

Names of every registered feed.

Definition at line 310 of file ShaderProcessor.cpp.

311{
312 std::vector<std::string> names;
313 names.reserve(m_feeds.size());
314 for (const auto& [name, _] : m_feeds) {
315 names.push_back(name);
316 }
317 return names;
318}
std::string name
Definition VKDevice.cpp:123
std::unordered_map< std::string, Feed > m_feeds

References m_feeds, and name.