|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
|
protected |
Byte width of this processor's push constant block, extended to cover any fragment staged on the buffer.
Definition at line 242 of file ShaderProcessor.cpp.
References m_config, m_push_constant_data, and MayaFlux::Buffers::ShaderConfig::push_constant_size.
Referenced by MayaFlux::Buffers::ComputeProcessor::initialize_pipeline(), MayaFlux::Buffers::RenderProcessor::initialize_pipeline(), and resolve_push_constants().
Here is the caller graph for this function: