|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
|
protected |
This processor's push constant data with buffer-staged fragments overlaid at their declared offsets.
Definition at line 253 of file ShaderProcessor.cpp.
References m_push_constant_data, and resolve_push_constant_size().
Referenced by MayaFlux::Buffers::ComputeProcessor::execute_shader(), and MayaFlux::Buffers::RenderProcessor::execute_shader().
Here is the call graph for this function:
Here is the caller graph for this function: