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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::ShaderProcessor::set_push_constant_data | ( | const T & | data | ) |
Update push constant data (type-safe)
| T | Push constant struct type |
| data | Push constant data |
Data is copied and uploaded during next process() call.
Definition at line 726 of file ShaderProcessor.hpp.
References m_push_constant_data, set_push_constant_size(), and size.
Referenced by MayaFlux::Buffers::SDFFieldProcessor::on_before_execute(), MayaFlux::Buffers::SDFMeshProcessor::on_before_execute(), MayaFlux::Buffers::UVFieldProcessor::on_before_execute(), MayaFlux::Buffers::VertexFieldProcessor::on_before_execute(), MayaFlux::Buffers::HashScanProcessor::on_buffer_ready(), and MayaFlux::Buffers::VertexFieldProcessor::VertexFieldProcessor().
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