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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Called after pipeline is created.
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Override for post-pipeline setup.
Reimplemented in MayaFlux::Buffers::DescriptorBindingsProcessor.
Definition at line 317 of file ShaderProcessor.cpp.
Referenced by MayaFlux::Buffers::ComputeProcessor::initialize_pipeline(), MayaFlux::Buffers::RenderProcessor::initialize_pipeline(), and MayaFlux::Buffers::DescriptorBindingsProcessor::on_pipeline_created().
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