MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ on_pipeline_created()

void MayaFlux::Buffers::ShaderProcessor::on_pipeline_created ( Portal::Graphics::ComputePipelineID  pipeline_id)
protectedvirtual

Called after pipeline is created.

Parameters
pipelineCreated pipeline

Override for post-pipeline setup.

Reimplemented in MayaFlux::Buffers::DescriptorBindingsProcessor.

Definition at line 341 of file ShaderProcessor.cpp.

341{ }

Referenced by initialize_pipeline(), and MayaFlux::Buffers::DescriptorBindingsProcessor::on_pipeline_created().

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