MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_buffer_usage_hint()

ShaderProcessor::BufferUsageHint MayaFlux::Buffers::ShaderProcessor::get_buffer_usage_hint ( const std::string &  descriptor_name) const
virtual

Get buffer usage hint for a descriptor.

Parameters
descriptor_nameBinding name
Returns
BufferUsageHint flags

Definition at line 295 of file ShaderProcessor.cpp.

296{
297 if (descriptor_name == "input")
299 if (descriptor_name == "output")
302}
@ OUTPUT_WRITE
Shader writes output (modifies)

References INPUT_READ, NONE, and OUTPUT_WRITE.

Referenced by is_in_place_operation().

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