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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr< VKBuffer > MayaFlux::Buffers::ShaderProcessor::get_bound_buffer | ( | const std::string & | descriptor_name | ) | const |
Get bound buffer for a descriptor name.
| descriptor_name | Logical name |
Definition at line 143 of file ShaderProcessor.cpp.
References m_bound_buffers.