MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ on_before_compile()

void MayaFlux::Buffers::ShaderProcessor::on_before_compile ( const std::string &  shader_path)
protectedvirtual

Called before shader compilation.

Parameters
shader_pathPath to shader

Override to modify shader compilation (e.g., add defines, includes).

Definition at line 339 of file ShaderProcessor.cpp.

339{ }

Referenced by initialize_shader().

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