MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ clear_specialization_constants()

void MayaFlux::Buffers::ShaderProcessor::clear_specialization_constants ( )

Clear all specialization constants.

Definition at line 244 of file ShaderProcessor.cpp.

245{
248}
std::unordered_map< uint32_t, uint32_t > specialization_constants

References m_config, m_needs_pipeline_rebuild, and MayaFlux::Buffers::ShaderConfig::specialization_constants.