MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ clear_specialization_constants()

void MayaFlux::Buffers::ShaderProcessor::clear_specialization_constants ( )

Clear all specialization constants.

Definition at line 267 of file ShaderProcessor.cpp.

268{
271}
std::unordered_map< uint32_t, uint32_t > specialization_constants

References m_config, m_needs_pipeline_rebuild, and MayaFlux::Buffers::ShaderProcessorConfig::specialization_constants.