MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::TextBuffer Class Reference

TextureBuffer specialization for CPU-composited glyph textures. More...

#include <TextBuffer.hpp>

+ Inheritance diagram for MayaFlux::Buffers::TextBuffer:
+ Collaboration diagram for MayaFlux::Buffers::TextBuffer:

Public Member Functions

void append_accumulated_text (std::string_view s)
 
void clear_accumulated_text ()
 
const std::string & get_accumulated_text () const
 Full accumulated text composited into this buffer since the last repress().
 
uint32_t get_budget_height () const
 Full allocated GPU texture height.
 
uint32_t get_budget_width () const
 Full allocated GPU texture width.
 
uint32_t & get_cursor_x ()
 
const uint32_t & get_cursor_x () const
 Horizontal pen position in pixels for the next impress() run.
 
uint32_t & get_cursor_y ()
 
const uint32_t & get_cursor_y () const
 Vertical baseline position in pixels for the next impress() run.
 
uint32_t get_render_bounds_h () const
 
uint32_t get_render_bounds_w () const
 
bool has_budget () const
 Whether this buffer was created with a pre-allocated budget exceeding the initial content dimensions.
 
void reset_cursor ()
 Resets the write cursor to the origin.
 
void set_accumulated_text (std::string_view s)
 
void set_budget (uint32_t w, uint32_t h)
 Sets the budget dimensions for this buffer.
 
void set_render_bounds (uint32_t w, uint32_t h)
 Hard render bounds.
 
void setup_rendering (const RenderConfig &config) override
 Delegates to TextureBuffer::setup_rendering, then enables streaming mode on the TextureProcessor and alpha blending on the RenderProcessor.
 
 TextureBuffer (uint32_t width, uint32_t height, Portal::Graphics::ImageFormat format, const void *initial_pixel_data=nullptr)
 Create texture buffer with dimensions.
 
- Public Member Functions inherited from MayaFlux::Buffers::TextureBuffer
void clear_dirty_flag ()
 
Portal::Graphics::ImageFormat get_format () const
 
std::shared_ptr< Core::VKImageget_gpu_texture ()
 Get the GPU texture image.
 
std::shared_ptr< Core::VKImageget_gpu_texture () const
 
uint32_t get_height () const
 
const std::vector< uint8_t > & get_pixel_data () const
 
std::vector< uint8_t > & get_pixel_data_mutable ()
 
glm::vec2 get_position () const
 
std::shared_ptr< RenderProcessorget_render_processor () const override
 Get a RenderProcessor suitable for rendering this buffer.
 
float get_rotation () const
 
glm::vec2 get_scale () const
 
std::shared_ptr< Core::VKImageget_texture () const
 Get GPU texture image Suitable for binding to shaders via RenderProcessor::bind_texture()
 
std::shared_ptr< TextureProcessorget_texture_processor () const
 
uint32_t get_width () const
 
bool has_texture () const
 
bool is_texture_dirty () const
 
void mark_pixels_dirty ()
 Mark pixel data as changed Use this if you modify pixel data in-place without calling set_pixel_data()
 
void mark_texture_dirty ()
 
void resize_texture (uint32_t new_width, uint32_t new_height)
 Reallocate the GPU texture at new dimensions.
 
void set_custom_vertices (const std::vector< Nodes::TextureQuadVertex > &vertices)
 
void set_gpu_texture (std::shared_ptr< Core::VKImage > image)
 Inject a pre-existing GPU texture, bypassing TextureProcessor allocation.
 
void set_pixel_data (const void *data, size_t size)
 Replace pixel data.
 
void set_position (float x, float y)
 Set screen position (NDC or pixel coords depending on rendering setup)
 
void set_rotation (float angle_radians)
 Set rotation around center.
 
void set_scale (float width, float height)
 Set display size.
 
void setup_processors (ProcessingToken token) override
 Setup processors with a processing token.
 
 TextureBuffer (uint32_t width, uint32_t height, Portal::Graphics::ImageFormat format, const void *initial_pixel_data=nullptr)
 Create texture buffer with dimensions.
 
void use_default_quad ()
 Reset to default fullscreen quad Uses position and scale to generate quad geometry.
 
 ~TextureBuffer () override=default
 
- Public Member Functions inherited from MayaFlux::Buffers::VKBuffer
void clear () override
 Clear buffer contents.
 
void clear_pipeline_commands ()
 Clear all recorded commands (called after presentation)
 
void clear_vertex_layout ()
 Clear vertex layout.
 
std::shared_ptr< Bufferclone_to (uint8_t dest_desc) override
 Creates a clone of this buffer for a specific channel or usage enum.
 
std::shared_ptr< VKBufferclone_to (Usage usage)
 Create a clone of this buffer with the same data and properties.
 
void enforce_default_processing (bool should_process) override
 Controls whether the buffer should use default processing.
 
void force_internal_usage (bool internal) override
 Set whether this buffer is for internal engine usage.
 
std::vector< std::pair< size_t, size_t > > get_and_clear_dirty_ranges ()
 Retrieve and clear all dirty ranges.
 
std::vector< std::pair< size_t, size_t > > get_and_clear_invalid_ranges ()
 Retrieve and clear all invalid ranges.
 
vk::Buffer & get_buffer ()
 Get VkBuffer handle (VK_NULL_HANDLE if not registered)
 
const VKBufferResourcesget_buffer_resources ()
 Get all buffer resources at once.
 
std::vector< Kakshya::DataVariantget_data ()
 Read buffer contents as Kakshya DataVariant.
 
std::shared_ptr< Buffers::BufferProcessorget_default_processor () const override
 Get the currently attached default processor.
 
uint64_t get_device_address () const
 Get the Vulkan device address for this buffer (if applicable)
 
const std::vector< Kakshya::DataDimension > & get_dimensions () const
 Get the inferred data dimensions for the buffer contents.
 
EngineContextget_engine_context ()
 
const EngineContextget_engine_context () const
 
vk::Format get_format () const
 Convert modality to a recommended VkFormat.
 
vk::Buffer get_index_buffer () const
 Return the raw index buffer handle.
 
size_t get_index_buffer_size () const
 Number of bytes in the index buffer.
 
void * get_mapped_ptr () const
 Get mapped host pointer (nullptr if not host-visible or unmapped)
 
vk::MemoryPropertyFlags get_memory_properties () const
 Get appropriate VkMemoryPropertyFlags for allocation based on Usage.
 
Kakshya::DataModality get_modality () const
 Get the buffer's semantic modality.
 
CommandBufferID get_pipeline_command (RenderPipelineID pipeline_id) const
 Get recorded command buffer for a pipeline.
 
PipelineContextget_pipeline_context ()
 Access the pipeline context for custom metadata (non-const)
 
const PipelineContextget_pipeline_context () const
 Access the pipeline context for custom metadata (const)
 
std::shared_ptr< Core::Windowget_pipeline_window (RenderPipelineID id) const
 Get the window associated with this buffer.
 
std::shared_ptr< Buffers::BufferProcessingChainget_processing_chain () override
 Access the buffer's processing chain.
 
RenderConfig get_render_config () const
 Get the current render configuration.
 
std::unordered_map< RenderPipelineID, std::shared_ptr< Core::Window > > get_render_pipelines () const
 Get all render pipelines associated with this buffer.
 
size_t get_size () const
 Get current logical size in bytes.
 
vk::DeviceSize get_size_bytes () const
 
Usage get_usage () const
 Retrieve the declared usage intent.
 
vk::BufferUsageFlags get_usage_flags () const
 Get appropriate VkBufferUsageFlags for creation based on Usage.
 
std::optional< Kakshya::VertexLayoutget_vertex_layout () const
 Get vertex layout if set.
 
bool has_data_for_cycle () const override
 Checks if the buffer has data for the current processing cycle.
 
bool has_index_buffer () const
 True when an index buffer has been associated with this buffer.
 
bool has_render_pipeline () const
 Check if this buffer has a rendering pipeline configured.
 
bool has_vertex_layout () const
 Check if this buffer has vertex layout configured.
 
bool is_host_visible () const
 Whether this VKBuffer should be host-visible.
 
bool is_initialized () const
 Check whether Vulkan handles are present (buffer registered)
 
bool is_internal_only () const override
 Check whether this buffer is for internal engine usage.
 
bool is_processing () const override
 Query whether the buffer is currently being processed.
 
bool is_render_config_dirty () const
 Check if config has changed since last frame.
 
void mark_dirty_range (size_t offset, size_t size)
 Get device memory handle.
 
void mark_for_processing (bool has_data) override
 Marks the buffer's data availability for the current processing cycle.
 
void mark_for_removal () override
 Marks the buffer for removal from processing chains.
 
void mark_invalid_range (size_t offset, size_t size)
 Mark a range as invalid (needs download)
 
virtual void mark_render_config_dirty (bool is_dirty=true)
 Mark config as changed (processors will detect and react)
 
bool needs_default_processing () override
 Checks if the buffer should undergo default processing.
 
bool needs_depth_attachment () const
 Check if this buffer requires depth attachment for rendering.
 
bool needs_removal () const override
 Checks if the buffer should be removed from processing chains.
 
void process_default () override
 Run the buffer's default processor (if set and enabled)
 
void release_processing () override
 Release previously acquired processing lock.
 
void resize (size_t new_size, bool preserve_data=false)
 Resize buffer and recreate GPU resources if needed.
 
void set_buffer (vk::Buffer buffer)
 Set VkBuffer handle after backend allocation.
 
void set_buffer_resources (const VKBufferResources &resources)
 Set all buffer resources at once.
 
void set_data (const std::vector< Kakshya::DataVariant > &data)
 Write data into the buffer.
 
void set_default_processor (const std::shared_ptr< BufferProcessor > &processor) override
 Set the buffer's default processor.
 
void set_index_resources (vk::Buffer buf, vk::DeviceMemory mem, size_t size)
 Store raw index buffer handles produced by the geometry upload path.
 
void set_mapped_ptr (void *ptr)
 Set mapped host pointer (for host-visible allocations)
 
void set_memory (vk::DeviceMemory memory)
 Set device memory handle after backend allocation.
 
void set_modality (Kakshya::DataModality modality)
 Update the semantic modality and re-infer dimensions.
 
void set_needs_depth_attachment (bool needs)
 Mark this buffer as requiring depth testing when rendered.
 
void set_pipeline_command (RenderPipelineID pipeline_id, CommandBufferID cmd_id)
 Store recorded command buffer for a pipeline.
 
void set_pipeline_window (RenderPipelineID id, const std::shared_ptr< Core::Window > &window)
 Associate this buffer with a window for rendering.
 
void set_processing_chain (const std::shared_ptr< BufferProcessingChain > &chain, bool force=false) override
 Replace the buffer's processing chain.
 
virtual void set_render_config (const RenderConfig &config)
 Update the render configuration and mark as dirty.
 
void set_vertex_layout (const Kakshya::VertexLayout &layout)
 Set vertex layout for this buffer.
 
bool try_acquire_processing () override
 Try to acquire processing lock for this buffer.
 
 VKBuffer ()=default
 
 VKBuffer (size_t size_bytes, Usage usage, Kakshya::DataModality modality)
 Construct an unregistered VKBuffer.
 
 ~VKBuffer () override
 Virtual destructor.
 
- Public Member Functions inherited from MayaFlux::Buffers::Buffer
virtual ~Buffer ()=default
 Virtual destructor for proper resource management.
 

Private Attributes

std::string m_accumulated_text
 
uint32_t m_budget_height {}
 Allocated GPU texture height when a budget was requested.
 
uint32_t m_budget_width {}
 Allocated GPU texture width when a budget was requested.
 
uint32_t m_cursor_x {}
 
uint32_t m_cursor_y {}
 
uint32_t m_render_bounds_h { 720 }
 
uint32_t m_render_bounds_w { 1280 }
 

Additional Inherited Members

- Public Types inherited from MayaFlux::Buffers::VKBuffer
using RenderConfig = Portal::Graphics::RenderConfig
 
enum class  Usage : uint8_t {
  STAGING , DEVICE , COMPUTE , VERTEX ,
  INDEX , UNIFORM , UNIFORM_BDA , STORAGE_BDA
}
 
- Protected Member Functions inherited from MayaFlux::Buffers::TextureBuffer
void set_texture_processor (const std::shared_ptr< TextureProcessor > &processor)
 Allow inherited classes to set the TextureProcessor directly.
 
- Protected Member Functions inherited from MayaFlux::Buffers::VKBuffer
void set_default_render_config (const RenderConfig &config)
 Called by derived classes to set their context-specific defaults.
 
- Protected Attributes inherited from MayaFlux::Buffers::VKBuffer
RenderConfig m_render_config
 
bool m_render_config_dirty {}
 

Detailed Description

TextureBuffer specialization for CPU-composited glyph textures.

Encodes two invariants that hold for all pre-multiplied RGBA glyph coverage textures: streaming mode is enabled on the TextureProcessor to avoid per-frame staging buffer allocation under animated text, and alpha blending is enabled on the RenderProcessor so glyph coverage composites correctly over whatever is behind it.

Produced by Portal::Text::InkPress. Callers interact with it identically to TextureBuffer – set_position, set_scale, setup_rendering – with no knowledge of the invariants required.

When constructed with a budget (via Portal::Text::press overload accepting budget_width/budget_height), the GPU texture is allocated at the budget dimensions and the unused region is zero-filled (fully transparent). Subsequent Portal::Text::repress calls composite into the allocated region without reallocating unless the new content exceeds the budget and the policy is RedrawPolicy::Fit.

Prefer pre-allocating a budget and using Portal::Text::impress for incremental text updates. RedrawPolicy::Fit on every repress call reallocates the VKImage and rebuilds the descriptor on each update.

Definition at line 32 of file TextBuffer.hpp.


The documentation for this class was generated from the following files: