void setup_rendering(const RenderConfig &config) override
Delegates to TextureBuffer::setup_rendering, then enables streaming mode on the TextureProcessor and ...
std::shared_ptr< TextureProcessor > get_texture_processor() const
std::shared_ptr< RenderProcessor > get_render_processor() const override
Get a RenderProcessor suitable for rendering this buffer.
virtual void setup_rendering(const RenderConfig &config)
Setup rendering with RenderProcessor.