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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Get GPU texture image Suitable for binding to shaders via RenderProcessor::bind_texture()
Definition at line 71 of file TextureBuffer.hpp.
Referenced by MayaFlux::Buffers::TextureArrayBuffer::clear_layer(), MayaFlux::Buffers::TextureArrayBuffer::enter_layer_mode(), setup_rendering(), MayaFlux::Buffers::TextureArrayBuffer::submit_layer(), and MayaFlux::Buffers::TextureArrayBuffer::submit_layer().
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