MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ get_texture()

std::shared_ptr< Core::VKImage > MayaFlux::Buffers::TextureBuffer::get_texture ( ) const
inline

Get GPU texture image Suitable for binding to shaders via RenderProcessor::bind_texture()

Definition at line 71 of file TextureBuffer.hpp.

71{ return m_gpu_texture; }
std::shared_ptr< Core::VKImage > m_gpu_texture

Referenced by MayaFlux::Buffers::TextureArrayBuffer::clear_layer(), MayaFlux::Buffers::TextureArrayBuffer::enter_layer_mode(), setup_rendering(), MayaFlux::Buffers::TextureArrayBuffer::submit_layer(), and MayaFlux::Buffers::TextureArrayBuffer::submit_layer().

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