MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ set_pipeline_window()

void MayaFlux::Buffers::VKBuffer::set_pipeline_window ( RenderPipelineID  id,
const std::shared_ptr< Core::Window > &  window 
)
inline

Associate this buffer with a window for rendering.

Parameters
windowTarget window for rendering this buffer's content

When this buffer is processed, its content will be rendered to the associated window. Currently supports one window per buffer (will be extended to multiple windows).

Definition at line 317 of file VKBuffer.hpp.

318 {
319 m_window_pipelines[id] = window;
320 }
std::unordered_map< RenderPipelineID, std::shared_ptr< Core::Window > > m_window_pipelines
Definition VKBuffer.hpp:449