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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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inline |
Sets the budget dimensions for this buffer.
Does not allocate GPU texture or modify the buffer in any way; the budget is only used as a hint by Portal::Text::repress when deciding whether to reallocate.
| w | Budget width in pixels. |
| h | Budget height in pixels. |
Definition at line 68 of file TextBuffer.hpp.
References h.