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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::TextureBuffer::use_default_quad | ( | ) |
Reset to default fullscreen quad Uses position and scale to generate quad geometry.
Definition at line 176 of file TextureBuffer.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, generate_default_quad(), m_geometry_dirty, m_uses_custom_vertices, and MF_DEBUG.
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