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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| uint32_t id {} |
Definition at line 85 of file StateDecoder.cpp.
Referenced by MayaFlux::Portal::Graphics::ShaderFoundry::allocate_descriptor_set(), MayaFlux::Nexus::Fabric::assign_id(), MayaFlux::Portal::Graphics::ShaderFoundry::begin_commands(), MayaFlux::Portal::Graphics::ShaderFoundry::begin_secondary_commands(), MayaFlux::Nodes::NodeGraphManager::create_node(), MayaFlux::Portal::Graphics::ComputePress::create_pipeline(), MayaFlux::Nexus::StateEncoder::encode(), MayaFlux::Nexus::Wiring::finalise(), MayaFlux::Core::HIDBackend::find_or_assign_device_id(), MayaFlux::Core::MIDIBackend::find_or_assign_device_id(), MayaFlux::Core::GLFWSingleton::get_monitor(), MayaFlux::Kinesis::SpatialIndex< PointT >::insert(), MayaFlux::Portal::Graphics::ShaderFoundry::load_shader(), MayaFlux::Vruta::NetworkSource::NetworkSource(), MayaFlux::Buffers::GraphicsBatchProcessor::processing_function(), MayaFlux::Kinesis::SpatialIndex< PointT >::publish(), MayaFlux::Kinesis::ray_cast(), MayaFlux::Kinesis::ray_cast_all(), MayaFlux::Core::InputSubsystem::register_backend_service(), MayaFlux::Core::NetworkSubsystem::register_backend_service(), MayaFlux::IO::IOManager::register_video_reader(), MayaFlux::Core::UDPBackend::resolve_endpoint_for_sender(), MayaFlux::Buffers::AudioBuffer::set_channel_id(), MayaFlux::Buffers::VKBuffer::set_pipeline_window(), and MayaFlux::IO::VideoFileReader::set_reader_id().