MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::RaymarchBuffer Class Reference

Proxy box bounding a scalar field, drawn by a fragment stage that integrates the field along the view ray. More...

#include <RaymarchBuffer.hpp>

+ Inheritance diagram for MayaFlux::Buffers::RaymarchBuffer:
+ Collaboration diagram for MayaFlux::Buffers::RaymarchBuffer:

Public Member Functions

const Kinesis::Lattice3Dget_lattice () const
 The lattice the box spans.
 
std::shared_ptr< RaymarchProcessormarch_processor () const
 The march staging stage, valid after setup_processors.
 
 RaymarchBuffer (Kinesis::Lattice3D lattice, RaymarchProcessor::FieldSource source, size_t field_bytes)
 Construct proxy geometry over a lattice.
 
void setup_processors (ProcessingToken token) override
 Attach MeshProcessor for upload and RaymarchProcessor for staging.
 
void setup_rendering (const RenderConfig &config)
 Attach a RenderProcessor drawing the proxy box.
 
 ~RaymarchBuffer () override=default
 
- Public Member Functions inherited from MayaFlux::Buffers::MeshBuffer
std::optional< Kakshya::MeshAccessaccess () const
 Produce a non-owning MeshAccess view over the internal MeshData.
 
void bind_diffuse_texture (std::shared_ptr< Core::VKImage > image, std::string_view binding_name="diffuseTex")
 Bind a diffuse texture to the render processor, if present.
 
void clear_indices_dirty () noexcept
 
void clear_vertices_dirty () noexcept
 
std::shared_ptr< Core::VKImageget_diffuse_texture () const noexcept
 
uint32_t get_face_count () const noexcept
 
uint32_t get_index_count () const noexcept
 
std::shared_ptr< MeshProcessorget_mesh_processor () const
 
std::shared_ptr< Nodes::GpuSync::MeshWriterNodeget_node () const
 
const std::optional< Kakshya::RegionGroup > & get_submeshes () const noexcept
 
uint32_t get_vertex_count () const noexcept
 
const Kakshya::VertexLayoutget_vertex_layout_ref () const noexcept
 
bool has_diffuse_texture () const noexcept
 
bool indices_dirty () const noexcept
 
 MeshBuffer (Kakshya::MeshData data)
 Construct from an owning MeshData.
 
 MeshBuffer (std::shared_ptr< Nodes::GpuSync::MeshWriterNode > node)
 Construct from a MeshWriterNode.
 
void set_index_data (std::span< const uint32_t > indices)
 Replace index data entirely and mark indices dirty.
 
void set_mesh_data (Kakshya::MeshData data)
 Replace both vertex and index data atomically and mark both dirty.
 
void set_vertex_data (std::span< const uint8_t > bytes)
 Replace vertex bytes entirely and mark vertices dirty.
 
void setup_rendering (const RenderConfig &config)
 Attach a RenderProcessor targeting the given window.
 
bool vertices_dirty () const noexcept
 
 ~MeshBuffer () override=default
 
- Public Member Functions inherited from MayaFlux::Buffers::VKBuffer
void clear () override
 Clear buffer contents.
 
void clear_pipeline_commands ()
 Clear all recorded commands (called after presentation)
 
void clear_vertex_layout ()
 Clear vertex layout.
 
std::shared_ptr< Bufferclone_to (uint8_t dest_desc) override
 Creates a clone of this buffer for a specific channel or usage enum.
 
std::shared_ptr< VKBufferclone_to (Usage usage)
 Create a clone of this buffer with the same data and properties.
 
void enforce_default_processing (bool should_process) override
 Controls whether the buffer should use default processing.
 
void force_internal_usage (bool internal) override
 Set whether this buffer is for internal engine usage.
 
std::vector< std::pair< size_t, size_t > > get_and_clear_dirty_ranges ()
 Retrieve and clear all dirty ranges.
 
std::vector< std::pair< size_t, size_t > > get_and_clear_invalid_ranges ()
 Retrieve and clear all invalid ranges.
 
vk::Buffer & get_buffer ()
 Get VkBuffer handle (VK_NULL_HANDLE if not registered)
 
VKBufferResourcesget_buffer_resources ()
 Get all buffer resources at once (mutable).
 
const VKBufferResourcesget_buffer_resources () const
 Get all buffer resources at once (read-only)
 
std::vector< Kakshya::DataVariantget_data ()
 Read buffer contents as Kakshya DataVariant.
 
std::shared_ptr< Buffers::BufferProcessorget_default_processor () const override
 Get the currently attached default processor.
 
uint64_t get_device_address () const
 Get the Vulkan device address for this buffer (if applicable)
 
const std::vector< Kakshya::DataDimension > & get_dimensions () const
 Get the inferred data dimensions for the buffer contents.
 
EngineContextget_engine_context ()
 
const EngineContextget_engine_context () const
 
vk::Buffer get_index_buffer () const
 Return the raw index buffer handle.
 
size_t get_index_buffer_size () const
 Number of bytes in the index buffer.
 
void * get_mapped_ptr () const
 Get mapped host pointer (nullptr if not host-visible or unmapped)
 
vk::MemoryPropertyFlags get_memory_properties () const
 Get appropriate VkMemoryPropertyFlags for allocation based on Usage.
 
Kakshya::DataModality get_modality () const
 Get the buffer's semantic modality.
 
CommandBufferID get_pipeline_command (RenderPipelineID pipeline_id) const
 Get recorded command buffer for a pipeline.
 
PipelineContextget_pipeline_context ()
 Access the pipeline context for custom metadata (non-const)
 
const PipelineContextget_pipeline_context () const
 Access the pipeline context for custom metadata (const)
 
std::shared_ptr< Core::Windowget_pipeline_window (RenderPipelineID id) const
 Get the window associated with this buffer.
 
std::shared_ptr< Buffers::BufferProcessingChainget_processing_chain () override
 Access the buffer's processing chain.
 
RenderConfig get_render_config () const
 Get the current render configuration.
 
std::unordered_map< RenderPipelineID, std::shared_ptr< Core::Window > > get_render_pipelines () const
 Get all render pipelines associated with this buffer.
 
virtual std::shared_ptr< RenderProcessorget_render_processor () const
 Get a RenderProcessor suitable for rendering this buffer.
 
size_t get_size () const
 Get current logical size in bytes.
 
vk::DeviceSize get_size_bytes () const
 
Usage get_usage () const
 Retrieve the declared usage intent.
 
vk::BufferUsageFlags get_usage_flags () const
 Get appropriate VkBufferUsageFlags for creation based on Usage.
 
std::optional< Kakshya::VertexLayoutget_vertex_layout () const
 Get vertex layout if set.
 
bool has_data_for_cycle () const override
 Checks if the buffer has data for the current processing cycle.
 
bool has_index_buffer () const
 True when an index buffer has been associated with this buffer.
 
bool has_render_pipeline () const
 Check if this buffer has a rendering pipeline configured.
 
bool has_vertex_layout () const
 Check if this buffer has vertex layout configured.
 
bool is_host_visible () const
 Whether this VKBuffer should be host-visible.
 
bool is_initialized () const
 Check whether Vulkan handles are present (buffer registered)
 
bool is_internal_only () const override
 Check whether this buffer is for internal engine usage.
 
bool is_processing () const override
 Query whether the buffer is currently being processed.
 
bool is_render_config_dirty () const
 Check if config has changed since last frame.
 
void mark_dirty_range (size_t offset, size_t size)
 Get device memory handle.
 
void mark_for_processing (bool has_data) override
 Marks the buffer's data availability for the current processing cycle.
 
void mark_for_removal () override
 Marks the buffer for removal from processing chains.
 
void mark_invalid_range (size_t offset, size_t size)
 Mark a range as invalid (needs download)
 
virtual void mark_render_config_dirty (bool is_dirty=true)
 Mark config as changed (processors will detect and react)
 
bool needs_default_processing () override
 Checks if the buffer should undergo default processing.
 
bool needs_depth_attachment () const
 Check if this buffer requires depth attachment for rendering.
 
bool needs_removal () const override
 Checks if the buffer should be removed from processing chains.
 
void process_default () override
 Run the buffer's default processor (if set and enabled)
 
void release_processing () override
 Release previously acquired processing lock.
 
void resize (size_t new_size, bool preserve_data=false)
 Resize buffer and recreate GPU resources if needed.
 
void set_buffer (vk::Buffer buffer)
 Set VkBuffer handle after backend allocation.
 
void set_buffer_resources (const VKBufferResources &resources)
 Set all buffer resources at once.
 
void set_data (const std::vector< Kakshya::DataVariant > &data)
 Write data into the buffer.
 
void set_default_processor (const std::shared_ptr< BufferProcessor > &processor) override
 Set the buffer's default processor.
 
void set_index_resources (vk::Buffer buf, vk::DeviceMemory mem, size_t size)
 Store raw index buffer handles produced by the geometry upload path.
 
void set_mapped_ptr (void *ptr)
 Set mapped host pointer (for host-visible allocations)
 
void set_memory (vk::DeviceMemory memory)
 Set device memory handle after backend allocation.
 
void set_modality (Kakshya::DataModality modality)
 Update the semantic modality and re-infer dimensions.
 
void set_needs_depth_attachment (bool needs)
 Mark this buffer as requiring depth testing when rendered.
 
void set_pipeline_command (RenderPipelineID pipeline_id, CommandBufferID cmd_id)
 Store recorded command buffer for a pipeline.
 
void set_pipeline_window (RenderPipelineID id, const std::shared_ptr< Core::Window > &window)
 Associate this buffer with a window for rendering.
 
void set_processing_chain (const std::shared_ptr< BufferProcessingChain > &chain, bool force=false) override
 Replace the buffer's processing chain.
 
virtual void set_render_config (const RenderConfig &config)
 Update the render configuration and mark as dirty.
 
void set_render_processor (std::shared_ptr< RenderProcessor > rp)
 
void set_vertex_layout (const Kakshya::VertexLayout &layout)
 Set vertex layout for this buffer.
 
bool try_acquire_processing () override
 Try to acquire processing lock for this buffer.
 
 VKBuffer ()=default
 
 VKBuffer (size_t size_bytes, Usage usage, Kakshya::DataModality modality=Kakshya::DataModality::VERTICES_3D)
 Construct an unregistered VKBuffer.
 
 ~VKBuffer () override
 Virtual destructor.
 
- Public Member Functions inherited from MayaFlux::Buffers::Buffer
virtual ~Buffer ()=default
 Virtual destructor for proper resource management.
 

Private Attributes

size_t m_field_bytes
 
Kinesis::Lattice3D m_lattice
 
std::shared_ptr< RaymarchProcessorm_march_processor
 
RaymarchProcessor::FieldSource m_source
 

Additional Inherited Members

- Public Types inherited from MayaFlux::Buffers::VKBuffer
using RenderConfig = Portal::Graphics::RenderConfig
 
using Usage = Portal::Graphics::BufferUsageHint
 
- Protected Member Functions inherited from MayaFlux::Buffers::VKBuffer
void apply_render_config (const RenderConfig &config, const ShaderConfig &shader_config)
 Configure the internal m_render_processor from a RenderConfig.
 
void apply_render_config (std::shared_ptr< RenderProcessor > &render_processor, const RenderConfig &config, const ShaderConfig &shader_config)
 Configure a RenderProcessor, creating one if null.
 
void set_default_render_config (const RenderConfig &config)
 Called by derived classes to set their context-specific defaults.
 
- Protected Attributes inherited from MayaFlux::Buffers::VKBuffer
RenderConfig m_render_config
 
bool m_render_config_dirty {}
 
std::shared_ptr< RenderProcessorm_render_processor
 

Detailed Description

Proxy box bounding a scalar field, drawn by a fragment stage that integrates the field along the view ray.

A MeshBuffer holding the box Kinesis::generate_box produces over a Lattice3D's bounds. MeshProcessor uploads it and links the index buffer, so the geometry path is the ordinary indexed mesh path with nothing special about it. The image is produced entirely in the fragment stage; the box only rasterises the pixels the march covers.

Owns no field. The field arrives through RaymarchProcessor's source callable, so a VolumeGridBuffer running its own simulation chain is untouched and its field is read where it lies.

Back faces are rasterised rather than front, and the fragment stage clips ray entry against the box, so the volume survives the observer moving inside its bounds.

Definition at line 28 of file RaymarchBuffer.hpp.


The documentation for this class was generated from the following files: