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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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overridevirtual |
Attach MeshProcessor for upload and RaymarchProcessor for staging.
| token | Processing domain, normally GRAPHICS_BACKEND. |
Reimplemented from MayaFlux::Buffers::MeshBuffer.
Definition at line 23 of file RaymarchBuffer.cpp.
References MayaFlux::Journal::Buffers, MayaFlux::Buffers::VKBuffer::get_processing_chain(), MayaFlux::Journal::Init, m_field_bytes, m_lattice, m_march_processor, m_source, MF_DEBUG, MayaFlux::Kinesis::Lattice3D::resolution, and MayaFlux::Buffers::MeshBuffer::setup_processors().
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