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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::RaymarchBuffer::setup_rendering | ( | const RenderConfig & | config | ) |
Attach a RenderProcessor drawing the proxy box.
| config | Render target. Shaders default to the raymarch pair. |
Culls front faces and disables depth writes: a proxy box that writes depth occludes every later volume at the same geometry.
Definition at line 38 of file RaymarchBuffer.cpp.
References MayaFlux::Portal::Graphics::RenderConfig::fragment_shader, MayaFlux::Portal::Graphics::FRONT, MayaFlux::Buffers::VKBuffer::m_render_processor, MayaFlux::Buffers::MeshBuffer::setup_rendering(), and MayaFlux::Portal::Graphics::RenderConfig::vertex_shader.
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