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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Configure the internal m_render_processor from a RenderConfig.
Definition at line 359 of file VKBuffer.cpp.
References apply_render_config(), and m_render_processor.
Referenced by MayaFlux::Buffers::NetworkGeometryBuffer::add_chain_operator_rendering(), MayaFlux::Buffers::CompositeGeometryBuffer::add_geometry(), apply_render_config(), MayaFlux::Buffers::FormaBuffer::setup_rendering(), MayaFlux::Buffers::ComputeMeshBuffer::setup_rendering(), MayaFlux::Buffers::GeometryBuffer::setup_rendering(), MayaFlux::Buffers::MeshBuffer::setup_rendering(), MayaFlux::Buffers::InstanceNetworkBuffer::setup_rendering(), MayaFlux::Buffers::MeshNetworkBuffer::setup_rendering(), MayaFlux::Buffers::NetworkGeometryBuffer::setup_rendering(), MayaFlux::Buffers::NodeTextureBuffer::setup_rendering(), and MayaFlux::Buffers::TextureBuffer::setup_rendering().
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