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| std::shared_ptr< Node > | operator>> (std::shared_ptr< Node > lhs, std::shared_ptr< Node > rhs) |
| | Connects two nodes in series (pipeline operator)
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| std::shared_ptr< Node > | operator+ (std::shared_ptr< Node > lhs, std::shared_ptr< Node > rhs) |
| | Combines two nodes in parallel (addition operator)
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| std::shared_ptr< Node > | operator* (std::shared_ptr< Node > lhs, std::shared_ptr< Node > rhs) |
| | Multiplies the outputs of two nodes (multiplication operator)
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| void | operator* (std::shared_ptr< Node > node, double value) |
| | Sets the generator's amplitude.
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| bool | callback_exists (const std::vector< NodeHook > &callbacks, const NodeHook &callback) |
| | Checks if a callback function already exists in a collection.
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| bool | conditional_callback_exists (const std::vector< std::pair< NodeHook, NodeCondition > > &callbacks, const NodeCondition &callback) |
| | Checks if a condition function already exists in a collection of conditional callbacks.
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| bool | callback_pair_exists (const std::vector< std::pair< NodeHook, NodeCondition > > &callbacks, const NodeHook &callback, const NodeCondition &condition) |
| | Checks if a specific callback and condition pair already exists.
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| bool | safe_add_callback (std::vector< NodeHook > &callbacks, const NodeHook &callback) |
| | Safely adds a callback to a collection if it doesn't already exist.
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| bool | safe_add_conditional_callback (std::vector< std::pair< NodeHook, NodeCondition > > &callbacks, const NodeHook &callback, const NodeCondition &condition) |
| | Safely adds a conditional callback if it doesn't already exist.
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| bool | safe_remove_callback (std::vector< NodeHook > &callbacks, const NodeHook &callback) |
| | Safely removes a callback from a collection.
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| bool | safe_remove_conditional_callback (std::vector< std::pair< NodeHook, NodeCondition > > &callbacks, const NodeCondition &callback) |
| | Safely removes all conditional callbacks with a specific condition.
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| void | atomic_set_strong (std::atomic< Utils::NodeState > &flag, Utils::NodeState &expected, const Utils::NodeState &desired) |
| | Atomically sets a node state flag with strong memory ordering.
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| void | atomic_set_flag_strong (std::atomic< Utils::NodeState > &flag, const Utils::NodeState &desired) |
| | Atomically sets a node state flag to a specific value.
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| void | atomic_add_flag (std::atomic< Utils::NodeState > &state, Utils::NodeState flag) |
| | Atomically adds a flag to a node state.
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| void | atomic_remove_flag (std::atomic< Utils::NodeState > &state, Utils::NodeState flags) |
| | Atomically removes a flag from a node state.
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| void | atomic_set_flag_weak (std::atomic< Utils::NodeState > &flag, Utils::NodeState &expected, const Utils::NodeState &desired) |
| | Atomically sets a node state flag with weak memory ordering.
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| void | atomic_inc_modulator_count (std::atomic< uint32_t > &count, int amount) |
| | Atomically increments the modulator count by a specified amount.
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| void | atomic_dec_modulator_count (std::atomic< uint32_t > &count, int amount) |
| | Atomically decrements the modulator count by a specified amount.
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| void | try_reset_processed_state (std::shared_ptr< Node > node) |
| | Attempts to reset the processed state of a node.
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| std::vector< uint32_t > | get_active_channels (const std::shared_ptr< Nodes::Node > &node, uint32_t fallback_channel=0) |
| | Extracts active channel list from a node's channel mask.
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| std::vector< uint32_t > | get_active_channels (uint32_t channel_mask, uint32_t fallback_channel=0) |
| | Extracts active channel list from a channel mask.
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Contains the node-based computational processing system components.
The Nodes namespace provides a flexible, composable processing architecture based on the concept of interconnected computational nodes. Each node represents a discrete transformation unit that can be connected to other nodes to form complex processing networks and computational graphs.