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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::vector< uint32_t > MayaFlux::Nodes::get_active_channels | ( | uint32_t | channel_mask, |
| uint32_t | fallback_channel = 0 |
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Extracts active channel list from a channel mask.
| channel_mask | Bitmask of active channels |
| fallback_channel | Channel to use if mask is 0 (default: 0) |
Definition at line 146 of file NodeUtils.cpp.
References MayaFlux::Config::get_node_config(), and MayaFlux::Config::NodeConfig::max_channels.
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