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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Definition at line 161 of file ShaderFoundry.cpp.
References create_shader_module(), MayaFlux::Portal::Graphics::ShaderCompilerConfig::defines, MayaFlux::Portal::Graphics::ShaderCompilerConfig::enable_reflection, get_device(), MayaFlux::Portal::Graphics::ShaderCompilerConfig::include_directories, is_initialized(), m_config, MF_DEBUG, MF_ERROR, MayaFlux::Journal::Portal, MayaFlux::Journal::ShaderCompilation, and to_vulkan_stage().
Referenced by compile(), compile_from_source_cached(), and load_shader().
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