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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::Portal::Graphics::ShaderCompilerConfig::enable_reflection = true |
Extract descriptor bindings and metadata.
Definition at line 39 of file ShaderUtils.hpp.
Referenced by MayaFlux::Portal::Graphics::ShaderFoundry::compile_from_file(), MayaFlux::Portal::Graphics::ShaderFoundry::compile_from_source(), and MayaFlux::Portal::Graphics::ShaderFoundry::compile_from_spirv().