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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::vector<std::string> MayaFlux::Portal::Graphics::ShaderCompilerConfig::include_directories |
Paths for #include resolution.
Definition at line 40 of file ShaderFoundry.hpp.
Referenced by MayaFlux::Portal::Graphics::ShaderFoundry::add_include_directory(), MayaFlux::Portal::Graphics::ShaderFoundry::compile_from_file(), and MayaFlux::Portal::Graphics::ShaderFoundry::compile_from_source().