MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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MayaFlux::Nodes::NodeNetwork Member List

This is the complete list of members for MayaFlux::Nodes::NodeNetwork, including all inherited members.

add_channel_usage(uint32_t channel_id)MayaFlux::Nodes::NodeNetwork
build_chain_neighbors(size_t count)MayaFlux::Nodes::NodeNetworkprotectedstatic
build_grid_2d_neighbors(size_t width, size_t height)MayaFlux::Nodes::NodeNetworkprotectedstatic
build_grid_3d_neighbors(size_t width, size_t height, size_t depth)MayaFlux::Nodes::NodeNetworkprotectedstatic
build_ring_neighbors(size_t count)MayaFlux::Nodes::NodeNetworkprotectedstatic
ensure_initialized()MayaFlux::Nodes::NodeNetworkprotected
get_audio_buffer() constMayaFlux::Nodes::NodeNetworkvirtual
get_channel_mask() constMayaFlux::Nodes::NodeNetworkinline
get_metadata() constMayaFlux::Nodes::NodeNetworkvirtual
get_node_count() const =0MayaFlux::Nodes::NodeNetworkpure virtual
get_node_output(size_t index) constMayaFlux::Nodes::NodeNetworkinlinevirtual
get_output_mode() constMayaFlux::Nodes::NodeNetworkinline
get_registered_channels() constMayaFlux::Nodes::NodeNetwork
get_topology() constMayaFlux::Nodes::NodeNetworkinline
initialize()MayaFlux::Nodes::NodeNetworkinlinevirtual
is_enabled() constMayaFlux::Nodes::NodeNetworkinline
is_processed_this_cycle() constMayaFlux::Nodes::NodeNetwork
is_processing() constMayaFlux::Nodes::NodeNetwork
is_registered_on_channel(uint32_t channel_id) constMayaFlux::Nodes::NodeNetwork
m_channel_maskMayaFlux::Nodes::NodeNetworkprotected
m_enabledMayaFlux::Nodes::NodeNetworkprotected
m_initializedMayaFlux::Nodes::NodeNetworkprotected
m_last_audio_bufferMayaFlux::Nodes::NodeNetworkmutableprotected
m_output_modeMayaFlux::Nodes::NodeNetworkprotected
m_parameter_mappingsMayaFlux::Nodes::NodeNetworkprotected
m_processed_this_cycleMayaFlux::Nodes::NodeNetworkprotected
m_processing_stateMayaFlux::Nodes::NodeNetworkprotected
m_topologyMayaFlux::Nodes::NodeNetworkprotected
map_parameter(const std::string &param_name, const std::shared_ptr< Node > &source, MappingMode mode=MappingMode::BROADCAST)MayaFlux::Nodes::NodeNetworkvirtual
map_parameter(const std::string &param_name, const std::shared_ptr< NodeNetwork > &source_network)MayaFlux::Nodes::NodeNetworkvirtual
MappingMode enum nameMayaFlux::Nodes::NodeNetwork
mark_processed(bool processed)MayaFlux::Nodes::NodeNetwork
mark_processing(bool processing)MayaFlux::Nodes::NodeNetwork
output_mode_to_string(OutputMode mode)MayaFlux::Nodes::NodeNetworkprivatestatic
OutputMode enum nameMayaFlux::Nodes::NodeNetwork
process_batch(unsigned int num_samples)=0MayaFlux::Nodes::NodeNetworkpure virtual
remove_channel_usage(uint32_t channel_id)MayaFlux::Nodes::NodeNetwork
reset()MayaFlux::Nodes::NodeNetworkinlinevirtual
set_channel_mask(uint32_t mask)MayaFlux::Nodes::NodeNetworkinline
set_enabled(bool enabled)MayaFlux::Nodes::NodeNetworkinline
set_output_mode(OutputMode mode)MayaFlux::Nodes::NodeNetworkinline
set_topology(Topology topology)MayaFlux::Nodes::NodeNetworkinline
Topology enum nameMayaFlux::Nodes::NodeNetwork
topology_to_string(Topology topo)MayaFlux::Nodes::NodeNetworkprivatestatic
unmap_parameter(const std::string &param_name)MayaFlux::Nodes::NodeNetworkvirtual
~NodeNetwork()=defaultMayaFlux::Nodes::NodeNetworkvirtual