MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ set_channel_mask()

void MayaFlux::Nodes::NodeNetwork::set_channel_mask ( uint32_t  mask)
inline

Set channel mask directly.

Definition at line 315 of file NodeNetwork.hpp.

315{ m_channel_mask = mask; }
std::atomic< uint32_t > m_channel_mask
Bitfield of channels this network is registered on.