MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ initialize()

virtual void MayaFlux::Nodes::NodeNetwork::initialize ( )
inlinevirtual

Called once before first process_batch()

Use for expensive one-time initialization:

  • Building neighbor maps
  • Allocating buffers
  • Computing lookup tables

Reimplemented in MayaFlux::Nodes::ModalNetwork, and MayaFlux::Nodes::ParticleNetwork.

Definition at line 230 of file NodeNetwork.hpp.

230{ }

Referenced by ensure_initialized().

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