MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ m_channel_mask

std::atomic<uint32_t> MayaFlux::Nodes::NodeNetwork::m_channel_mask { 0 }
protected

Bitfield of channels this network is registered on.

Definition at line 409 of file NodeNetwork.hpp.

409{ 0 };

Referenced by add_channel_usage(), get_registered_channels(), is_registered_on_channel(), and remove_channel_usage().