MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ mark_processed()

void MayaFlux::Nodes::NodeNetwork::mark_processed ( bool  processed)

Mark network as processed this cycle (lock-free)

Definition at line 102 of file NodeNetwork.cpp.

103{
104 m_processed_this_cycle.store(processed, std::memory_order_release);
105}
std::atomic< bool > m_processed_this_cycle

References m_processed_this_cycle.