|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Nodes::NodeNetwork::add_channel_usage | ( | uint32_t | channel_id | ) |
Register network usage on a specific channel.
| channel_id | Channel index |
Networks can be registered to multiple channels like regular nodes. Channel registration determines where network output is routed.
Definition at line 59 of file NodeNetwork.cpp.
References m_channel_mask.