MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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MayaFlux::Nodes::Generator::Polynomial Class Reference

Generator that produces values based on polynomial functions. More...

#include <Polynomial.hpp>

+ Inheritance diagram for MayaFlux::Nodes::Generator::Polynomial:
+ Collaboration diagram for MayaFlux::Nodes::Generator::Polynomial:

Public Types

using DirectFunction = std::function< double(double)>
 Function type for direct polynomial evaluation.
 
using BufferFunction = std::function< double(std::span< double >)>
 Function type for recursive/feedforward polynomial evaluation.
 

Public Member Functions

 Polynomial (const std::vector< double > &coefficients)
 Constructs a Polynomial generator in direct mode with coefficient-based definition.
 
 Polynomial (DirectFunction function)
 Constructs a Polynomial generator in direct mode with a custom function.
 
 Polynomial (BufferFunction function, PolynomialMode mode, size_t buffer_size)
 Constructs a Polynomial generator in recursive or feedforward mode.
 
 ~Polynomial () override=default
 
double process_sample (double input=0.) override
 Processes a single sample.
 
std::vector< double > process_batch (unsigned int num_samples) override
 Processes multiple samples at once.
 
void reset ()
 Resets the generator to its initial state.
 
void set_coefficients (const std::vector< double > &coefficients)
 Sets the polynomial coefficients (for direct mode)
 
void set_direct_function (DirectFunction function)
 Sets a custom direct function.
 
void set_buffer_function (BufferFunction function, PolynomialMode mode, size_t buffer_size)
 Sets a custom buffer function.
 
void set_initial_conditions (const std::vector< double > &initial_values)
 Sets initial conditions for recursive mode.
 
DirectFunction create_polynomial_function (const std::vector< double > &coefficients)
 Creates a polynomial function from coefficients.
 
void set_input_node (const std::shared_ptr< Node > &input_node)
 Sets the input node to generate polynomial values from.
 
PolynomialMode get_mode () const
 Gets the current polynomial mode.
 
size_t get_buffer_size () const
 Gets the buffer size.
 
const std::vector< double > & get_coefficients () const
 Gets the polynomial coefficients.
 
std::span< double > get_input_buffer ()
 Gets the input buffer.
 
std::span< double > get_output_buffer ()
 Gets the output buffer.
 
void printGraph () override
 Prints a visual representation of the polynomial function.
 
void printCurrent () override
 Prints the current state and parameters.
 
void set_amplitude (double amplitude) override
 Sets the scaling factor for the output values.
 
double get_amplitude () const override
 Gets the current amplitude scaling factor.
 
void save_state () override
 Saves the node's current state for later restoration Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.
 
void restore_state () override
 Restores the node's state from the last save Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.
 
void set_buffer_context (std::span< double > buffer_view)
 Uses an external buffer context for processing.
 
void clear_buffer_context ()
 Clear external buffer context, resume internal accumulation.
 
bool using_external_context () const
 
NodeContextget_last_context () override
 Retrieves the last created context object.
 
- Public Member Functions inherited from MayaFlux::Nodes::Generator::Generator
virtual ~Generator ()=default
 Virtual destructor for proper cleanup.
 
virtual void enable_mock_process (bool mock_process)
 Allows RootNode to process the Generator without using the processed sample.
 
virtual bool should_mock_process () const
 Checks if the generator should mock process.
 
virtual void set_frequency (float frequency)
 Sets the generator's frequency.
 
- Public Member Functions inherited from MayaFlux::Nodes::Node
virtual ~Node ()=default
 Virtual destructor for proper cleanup of derived classes.
 
virtual void on_tick (const NodeHook &callback)
 Registers a callback to be called on each tick.
 
virtual void on_tick_if (const NodeCondition &condition, const NodeHook &callback)
 Registers a conditional callback.
 
virtual bool remove_hook (const NodeHook &callback)
 Removes a previously registered callback.
 
virtual bool remove_conditional_hook (const NodeCondition &callback)
 Removes a previously registered conditional callback.
 
virtual void remove_all_hooks ()
 Removes all registered callbacks.
 
virtual void reset_processed_state ()
 Resets the processed state of the node and any attached input nodes.
 
virtual double get_last_output ()
 Retrieves the most recent output value produced by the node.
 
void register_channel_usage (uint32_t channel_id)
 Mark the specificed channel as a processor/user.
 
void unregister_channel_usage (uint32_t channel_id)
 Removes the specified channel from the usage tracking.
 
bool is_used_by_channel (uint32_t channel_id) const
 Checks if the node is currently used by a specific channel.
 
void request_reset_from_channel (uint32_t channel_id)
 Requests a reset of the processed state from a specific channel.
 
const std::atomic< uint32_t > & get_channel_mask () const
 Retrieves the current bitmask of active channels using this node.
 
void set_gpu_compatible (bool compatible)
 Sets whether the node is compatible with GPU processing.
 
bool is_gpu_compatible () const
 Checks if the node supports GPU processing.
 
std::span< const float > get_gpu_data_buffer () const
 Provides access to the GPU data buffer.
 
bool try_claim_snapshot_context (uint64_t context_id)
 Attempt to claim snapshot context for this processing cycle.
 
bool is_in_snapshot_context (uint64_t context_id) const
 Check if currently in a snapshot context.
 
void release_snapshot_context (uint64_t context_id)
 Release snapshot context.
 
bool has_active_snapshot () const
 Check if node is currently being snapshotted by any context.
 
uint64_t get_active_snapshot_context () const
 Get the active snapshot context ID.
 
void add_buffer_reference ()
 Increments the buffer reference count This method is called when a new buffer starts using this node to ensure proper lifecycle management.
 
void remove_buffer_reference ()
 Decrements the buffer reference count This method is called when a buffer stops using this node to ensure proper lifecycle management.
 
bool mark_buffer_processed ()
 Marks the node as having been processed by a buffer.
 
void request_buffer_reset ()
 Requests a reset of the buffer state.
 
bool is_buffer_processed () const
 Checks if the buffer has been processed.
 
bool is_in_network () const
 Sets whether the node is part of a NodeNetwork.
 
void set_in_network (bool networked)
 Marks the node as being part of a NodeNetwork.
 

Protected Member Functions

void update_context (double value) override
 Updates the context object with the current node state.
 
void notify_tick (double value) override
 Notifies all registered callbacks about a new sample.
 
- Protected Member Functions inherited from MayaFlux::Nodes::Node
virtual void reset_processed_state_internal ()
 Resets the processed state of the node directly.
 

Private Member Functions

void ring_push (double val)
 
double ring_at (size_t i)
 
std::span< double > linearized_view ()
 
std::span< double > external_context_view (double input)
 

Private Attributes

PolynomialMode m_mode
 Converts coefficient vector to a polynomial function.
 
DirectFunction m_direct_function
 Function for direct mode.
 
BufferFunction m_buffer_function
 Function for recursive/feedforward mode.
 
std::vector< double > m_coefficients
 Polynomial coefficients (if using coefficient-based definition)
 
std::span< double > m_external_buffer_context
 
std::vector< double > m_ring_data
 
std::vector< double > m_linear_view
 
size_t m_ring_head {}
 
size_t m_ring_count {}
 
std::vector< double > m_saved_ring_data
 
size_t m_saved_ring_head {}
 
size_t m_saved_ring_count {}
 
size_t m_buffer_size {}
 Maximum size of the buffers.
 
double m_scale_factor
 Scaling factor for output.
 
std::shared_ptr< Nodem_input_node
 Input node for processing.
 
size_t m_current_buffer_position {}
 
double m_saved_last_output {}
 
bool m_use_external_context {}
 
PolynomialContext m_context
 
PolynomialContextGpu m_context_gpu
 

Additional Inherited Members

- Public Attributes inherited from MayaFlux::Nodes::Node
bool m_fire_events_during_snapshot = false
 Internal flag controlling whether notify_tick fires during state snapshots Default: false (events don't fire during isolated buffer processing) Can be exposed in future if needed via concrete implementation in parent.
 
std::atomic< Utils::NodeStatem_state { Utils::NodeState::INACTIVE }
 Atomic state flag tracking the node's processing status.
 
std::atomic< uint32_t > m_modulator_count { 0 }
 Counter tracking how many other nodes are using this node as a modulator.
 
- Protected Attributes inherited from MayaFlux::Nodes::Generator::Generator
double m_amplitude { 1.0 }
 Base amplitude of the generator.
 
float m_frequency { 440.0F }
 Base frequency of the generator.
 
double m_phase {}
 Current phase of the generator.
 
GeneratorContext m_context { 0., m_frequency, m_amplitude, m_phase }
 
GeneratorContextGpu m_context_gpu { 0., m_frequency, m_amplitude, m_phase, get_gpu_data_buffer() }
 
- Protected Attributes inherited from MayaFlux::Nodes::Node
double m_last_output { 0 }
 The most recent sample value generated by this oscillator.
 
bool m_gpu_compatible {}
 Flag indicating if the node supports GPU processing This flag is set by derived classes to indicate whether the node can be processed on the GPU.
 
std::vector< float > m_gpu_data_buffer
 GPU data buffer for context objects.
 
std::vector< NodeHookm_callbacks
 Collection of standard callback functions.
 
std::vector< std::pair< NodeHook, NodeCondition > > m_conditional_callbacks
 Collection of conditional callback functions with their predicates.
 
bool m_networked_node {}
 Flag indicating if the node is part of a NodeNetwork This flag is used to disable event firing when the node is managed within a NodeNetwork, preventing redundant or conflicting event notifications.
 
bool m_state_saved {}
 tracks if the node's state has been saved by a snapshot operation
 

Detailed Description

Generator that produces values based on polynomial functions.

The Polynomial generator creates a signal based on mathematical functions that can operate in different modes:

  • Direct mode: evaluates f(x) where x is the current phase or input
  • Recursive mode: evaluates using current and previous outputs
  • Feedforward mode: evaluates using current and previous inputs

This flexible approach allows implementing various types of polynomial equations, difference equations, and recurrence relations.

Definition at line 115 of file Polynomial.hpp.


The documentation for this class was generated from the following files: