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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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GPU data buffer for context objects.
This buffer is used to store float data that can be uploaded to the GPU for nodes that support GPU processing. It provides a contiguous array of floats that can be bound to GPU descriptors, enabling efficient data transfer and processing on the GPU.
Definition at line 406 of file Node.hpp.
Referenced by get_gpu_data_buffer().