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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Resets the processed state of the node and any attached input nodes.
This method is used by the processing system to reset the processed state of the node at the end of each processing cycle. This ensures that all nodes are marked as unprocessed before the cycle next begins, allowing the system to correctly identify which nodes need to be processed.
Reimplemented in MayaFlux::Nodes::ChainNode, and MayaFlux::Nodes::BinaryOpNode.
Definition at line 83 of file Node.cpp.
References m_active_channels_mask, and reset_processed_state_internal().
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