20 const std::string& name,
21 const std::shared_ptr<Nodes::Network::NodeNetwork>&
network,
22 const std::shared_ptr<VKBuffer>& vertex_buffer)
25 error<std::invalid_argument>(
28 std::source_location::current(),
29 "Cannot bind null network '{}'", name);
33 error<std::invalid_argument>(
36 std::source_location::current(),
37 "Cannot bind network '{}' to null vertex buffer", name);
40 std::shared_ptr<VKBuffer> staging =
nullptr;
41 if (!vertex_buffer->is_host_visible()) {
45 "Created staging buffer for device-local network geometry '{}' ({} bytes)",
46 name, vertex_buffer->get_size_bytes());
49 "No staging needed for host-visible network geometry '{}'", name);
54 .gpu_vertex_buffer = vertex_buffer,
55 .staging_buffer = staging
59 "Bound network '{}' ({} nodes, {} bytes buffer)",
60 name,
network->get_node_count(), vertex_buffer->get_size_bytes());
109 auto vk_buffer = std::dynamic_pointer_cast<VKBuffer>(buffer);
112 "NetworkGeometryProcessor requires VKBuffer");
117 if (!binding.network || !binding.network->is_enabled()) {
119 "Network '{}' disabled, skipping upload", name);
123 const auto* chain = binding.network->get_operator_chain().get();
124 const bool has_chain = chain && !chain->empty();
128 if (gpu_data.vertex_data.empty() || gpu_data.vertex_count == 0) {
129 if (vk_buffer->is_host_visible())
134 size_t total = gpu_data.vertex_data.size();
135 if (total > vk_buffer->get_size_bytes()) {
136 vk_buffer->resize(
static_cast<size_t>(
static_cast<float>(total) * 1.5F),
false);
139 upload_to_gpu(gpu_data.vertex_data.data(), total, vk_buffer,
nullptr);
142 vk_buffer->set_vertex_layout(*gpu_data.layout);
145 "Uploaded {} vertices from network '{}' ({} bytes)",
146 gpu_data.vertex_count, name, total);
151 std::span<const uint8_t> bytes;
152 size_t vertex_count {};
153 std::optional<Kakshya::VertexLayout> layout;
156 std::vector<SliceData> slices;
157 slices.reserve(1 + chain->size());
160 slices.push_back({ .bytes = primary.vertex_data, .vertex_count = primary.vertex_count, .layout = primary.layout });
162 for (
const auto& op : chain->operators()) {
165 slices.push_back({ .bytes = {}, .vertex_count = 0, .layout = std::nullopt });
169 if (!gfx->participates_in_rendering())
172 slices.push_back({ .bytes = gfx->get_vertex_data(), .vertex_count = gfx->get_vertex_count(), .layout = gfx->get_vertex_layout() });
175 size_t total_bytes = 0;
176 for (
const auto& s : slices)
177 total_bytes += s.bytes.size();
179 if (total_bytes == 0) {
180 if (vk_buffer->is_host_visible())
185 if (total_bytes > vk_buffer->get_size_bytes()) {
186 vk_buffer->resize(
static_cast<size_t>(
static_cast<float>(total_bytes) * 1.5F),
false);
190 size_t byte_offset = 0;
191 for (
const auto& s : slices) {
192 if (!s.bytes.empty())
194 byte_offset += s.bytes.size();
199 if (slices.back().layout)
200 vk_buffer->set_vertex_layout(*slices.back().layout);
202 auto ngb = std::dynamic_pointer_cast<NetworkGeometryBuffer>(buffer);
205 for (
size_t i = 0; i < slices.size(); ++i) {
206 const auto& s = slices[i];
207 const uint32_t stride = s.layout ? s.layout->stride_bytes
208 : (slices[0].layout ? slices[0].layout->stride_bytes : 0);
209 const uint32_t vert_offset = stride > 0
210 ?
static_cast<uint32_t
>(byte_offset / stride)
213 ngb->update_chain_render_range(i, vert_offset,
214 static_cast<uint32_t
>(s.vertex_count), s.layout);
216 byte_offset += s.bytes.size();
221 "Uploaded {} bytes ({} slices) from network '{}'",
222 total_bytes, slices.size(), name);
void upload_to_gpu(const void *data, size_t size, const std::shared_ptr< VKBuffer > &target, const std::shared_ptr< VKBuffer > &staging)
Upload raw data to GPU buffer (auto-detects host-visible vs device-local)