MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ has_binding()

bool MayaFlux::Buffers::NetworkGeometryProcessor::has_binding ( const std::string &  name) const

Check if a binding exists.

Parameters
nameBinding name
Returns
True if binding exists

Definition at line 71 of file NetworkGeometryProcessor.cpp.

72{
73 return m_bindings.contains(name);
74}
std::unordered_map< std::string, NetworkBinding > m_bindings

References m_bindings.