22 : m_size_bytes(size_bytes)
24 , m_modality(modality)
31 "VKBuffer created (uninitialized): {} bytes, modality: {}",
41 "Cannot clear uninitialized VKBuffer");
49 "clear() on device-local buffer requires ClearBufferProcessor");
57 "Cannot get device address of uninitialized VKBuffer");
63 "get_device_address() called on buffer without BDA usage flags");
70 if (!buffer_service) {
71 error<std::runtime_error>(
74 std::source_location::current(),
75 "Cannot query buffer device address: BufferService not available");
78 auto shared_this = std::const_pointer_cast<VKBuffer>(
79 std::static_pointer_cast<const VKBuffer>(shared_from_this()));
81 return buffer_service->get_buffer_device_address(
82 std::static_pointer_cast<void>(shared_this));
89 "Cannot set_data on uninitialized VKBuffer. Register with BufferManager first.");
107 error<std::runtime_error>(
110 std::source_location::current(),
111 "Data size {} exceeds buffer capacity {}",
121 "set_data() on device-local buffer requires BufferUploadProcessor in chain");
129 "Cannot get_data from uninitialized VKBuffer");
138 return { raw_bytes };
142 "get_data() on device-local buffer requires BufferDownloadProcessor");
156 "Cannot resize uninitialized VKBuffer");
163 if (!buffer_service) {
164 error<std::runtime_error>(
167 std::source_location::current(),
168 "Cannot resize buffer: BufferService not available");
171 std::vector<uint8_t> old_data;
174 old_data.resize(copy_size);
178 "Preserved {} bytes of old buffer data", copy_size);
181 buffer_service->destroy_buffer(shared_from_this());
190 buffer_service->initialize_buffer(shared_from_this());
193 error<std::runtime_error>(
196 std::source_location::current(),
197 "Failed to recreate buffer after resize");
205 "Restored {} bytes to resized buffer", old_data.size());
222 vk::BufferUsageFlags flags = vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eTransferDst;
229 flags |= vk::BufferUsageFlagBits::eStorageBuffer;
232 flags |= vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eStorageBuffer;
235 flags |= vk::BufferUsageFlagBits::eIndexBuffer;
238 flags |= vk::BufferUsageFlagBits::eUniformBuffer;
241 flags |= vk::BufferUsageFlagBits::eUniformBuffer
242 | vk::BufferUsageFlagBits::eShaderDeviceAddress;
245 flags |= vk::BufferUsageFlagBits::eStorageBuffer
246 | vk::BufferUsageFlagBits::eShaderDeviceAddress;
249 flags |= vk::BufferUsageFlagBits::eStorageBuffer;
258 return vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent;
260 return vk::MemoryPropertyFlagBits::eDeviceLocal;
276 processor->on_attach(shared_from_this());
302 using namespace Kakshya;
307 case DataModality::VERTICES_3D: {
311 m_dimensions.push_back(DataDimension::grouped(
"scalar",
count, 1, DataDimension::Role::CUSTOM));
314 m_dimensions.push_back(DataDimension::grouped(
"tangents",
count, 3, DataDimension::Role::CUSTOM));
317 case DataModality::VERTEX_POSITIONS_3D: {
318 uint64_t
count = byte_count /
sizeof(glm::vec3);
323 case DataModality::VERTEX_NORMALS_3D: {
324 uint64_t
count = byte_count /
sizeof(glm::vec3);
329 case DataModality::TEXTURE_COORDS_2D: {
330 uint64_t
count = byte_count /
sizeof(glm::vec2);
335 case DataModality::VERTEX_COLORS_RGB: {
336 uint64_t
count = byte_count /
sizeof(glm::vec3);
341 case DataModality::VERTEX_COLORS_RGBA: {
342 uint64_t
count = byte_count /
sizeof(glm::vec4);
347 case DataModality::AUDIO_1D: {
348 uint64_t samples = byte_count /
sizeof(double);
354 m_dimensions.emplace_back(
"data", byte_count, 1, DataDimension::Role::CUSTOM);
365 std::shared_ptr<RenderProcessor>& render_processor,
369 if (!render_processor)
370 render_processor = std::make_shared<RenderProcessor>(shader_config);
374 render_processor->set_target_window(
376 std::dynamic_pointer_cast<VKBuffer>(shared_from_this()));
378 render_processor->set_primitive_topology(config.
topology);
379 render_processor->set_polygon_mode(config.
polygon_mode);
380 render_processor->set_cull_mode(config.
cull_mode);
412 auto computed_layout = layout;
422 buffer->set_vertex_layout(layout.value());
429 if (buffer->is_host_visible()) {
431 buffer->set_data({ std::vector<uint8_t>(src_ptr, src_ptr +
m_size_bytes) });
434 std::dynamic_pointer_cast<VKBuffer>(shared_from_this()),
439 if (buffer->is_host_visible()) {
442 std::dynamic_pointer_cast<VKBuffer>(shared_from_this()),
446 "Cloning device-local VKBuffer to another device-local VKBuffer requires external data transfer");
455 auto usage =
static_cast<Usage>(dest_desc);
456 return std::dynamic_pointer_cast<Buffers::Buffer>(
clone_to(usage));
478 error<std::runtime_error>(
481 std::source_location::current(),
482 "VKBufferProcessor requires a valid BufferService");
484 if (!buffer->is_initialized()) {
#define MF_INFO(comp, ctx,...)
#define MF_RT_ERROR(comp, ctx,...)
#define MF_WARN(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
Advanced pipeline manager for multi-stage buffer transformations with backend optimization.
Registry::Service::ComputeService * m_compute_service
void initialize_compute_service()
void initialize_buffer_service()
Registry::Service::BufferService * m_buffer_service
void ensure_initialized(const std::shared_ptr< VKBuffer > &buffer)
std::vector< std::pair< size_t, size_t > > m_dirty_ranges
void infer_dimensions_from_data(size_t byte_count)
Infer Kakshya::DataDimension entries from a given byte count.
void set_vertex_layout(const Kakshya::VertexLayout &layout)
Set vertex layout for this buffer.
std::vector< std::pair< size_t, size_t > > get_and_clear_invalid_ranges()
Retrieve and clear all invalid ranges.
void resize(size_t new_size, bool preserve_data=false)
Resize buffer and recreate GPU resources if needed.
void process_default() override
Run the buffer's default processor (if set and enabled)
std::vector< Kakshya::DataVariant > get_data()
Read buffer contents as Kakshya DataVariant.
std::shared_ptr< Buffers::BufferProcessor > get_default_processor() const override
Get the currently attached default processor.
@ STORAGE_BDA
Storage buffer with device address query support.
@ HOST_STORAGE
Host-visible storage buffer (eStorageBuffer + eHostVisible|eHostCoherent)
@ UNIFORM
Uniform buffer (host-visible)
@ COMPUTE
Storage buffer for compute shaders (device-local)
@ STAGING
Host-visible staging buffer (CPU-writable, eTransferSrc|Dst)
@ UNIFORM_BDA
Uniform buffer with device address query support.
@ DEVICE
Device-local GPU-only buffer.
std::optional< Kakshya::VertexLayout > m_vertex_layout
std::vector< Kakshya::DataDimension > m_dimensions
std::shared_ptr< Buffers::BufferProcessingChain > m_processing_chain
std::vector< std::pair< size_t, size_t > > get_and_clear_dirty_ranges()
Retrieve and clear all dirty ranges.
std::shared_ptr< Buffers::BufferProcessingChain > get_processing_chain() override
Access the buffer's processing chain.
void set_default_processor(const std::shared_ptr< BufferProcessor > &processor) override
Set the buffer's default processor.
std::vector< std::pair< size_t, size_t > > m_invalid_ranges
void clear() override
Clear buffer contents.
std::optional< Kakshya::VertexLayout > get_vertex_layout() const
Get vertex layout if set.
void set_processing_chain(const std::shared_ptr< BufferProcessingChain > &chain, bool force=false) override
Replace the buffer's processing chain.
VKBufferResources m_resources
std::shared_ptr< Buffer > clone_to(uint8_t dest_desc) override
Creates a clone of this buffer for a specific channel or usage enum.
void apply_render_config(const RenderConfig &config, const ShaderConfig &shader_config)
Configure the internal m_render_processor from a RenderConfig.
std::shared_ptr< Buffers::BufferProcessor > m_default_processor
void mark_dirty_range(size_t offset, size_t size)
Get device memory handle.
bool is_initialized() const
Check whether Vulkan handles are present (buffer registered)
vk::BufferUsageFlags get_usage_flags() const
Get appropriate VkBufferUsageFlags for creation based on Usage.
std::shared_ptr< RenderProcessor > m_render_processor
vk::MemoryPropertyFlags get_memory_properties() const
Get appropriate VkMemoryPropertyFlags for allocation based on Usage.
Kakshya::DataModality m_modality
void set_modality(Kakshya::DataModality modality)
Update the semantic modality and re-infer dimensions.
void set_data(const std::vector< Kakshya::DataVariant > &data)
Write data into the buffer.
uint64_t get_device_address() const
Get the Vulkan device address for this buffer (if applicable)
bool is_host_visible() const
Whether this VKBuffer should be host-visible.
~VKBuffer() override
Virtual destructor.
void mark_invalid_range(size_t offset, size_t size)
Mark a range as invalid (needs download)
auto gpu_buffer() const
Get raw buffer info for GPU upload.
Type-erased accessor for NDData with semantic view construction.
Interface * get_service()
Query for a backend service.
static BackendRegistry & instance()
Get the global registry instance.
void upload_device_local(const std::shared_ptr< VKBuffer > &target, const std::shared_ptr< VKBuffer > &staging_buffer, const Kakshya::DataVariant &data)
Upload data to a device-local buffer using a staging buffer.
ProcessingToken
Bitfield enum defining processing characteristics and backend requirements for buffer operations.
@ GRAPHICS_BACKEND
Standard graphics processing backend configuration.
void download_device_local(const std::shared_ptr< VKBuffer > &source, const std::shared_ptr< VKBuffer > &target, const std::shared_ptr< VKBuffer > &staging_buffer)
Download data from a device-local buffer using a staging buffer.
@ BufferManagement
Buffer Management (Buffers::BufferManager, creating buffers)
@ BufferProcessing
Buffer processing (Buffers::BufferManager, processing chains)
@ Buffers
Buffers, Managers, processors and processing chains.
std::variant< std::vector< double >, std::vector< float >, std::vector< uint8_t >, std::vector< uint16_t >, std::vector< uint32_t >, std::vector< std::complex< float > >, std::vector< std::complex< double > >, std::vector< glm::vec2 >, std::vector< glm::vec3 >, std::vector< glm::vec4 >, std::vector< glm::mat4 > > DataVariant
Multi-type data storage for different precision needs.
DataModality
Data modality types for cross-modal analysis.
std::string_view modality_to_string(DataModality modality)
Convert DataModality enum to string representation.
void compute_stride()
Helper: compute stride from attributes if not explicitly set.
Complete description of vertex data layout in a buffer.
Type-neutral vertex carrying the universal 60-byte attribute layout.
std::shared_ptr< Core::Window > target_window
PrimitiveTopology topology
std::string fragment_shader
std::string geometry_shader
Unified rendering configuration for graphics buffers.
std::function< void(const std::shared_ptr< void > &)> initialize_buffer
Initialize a buffer object.
Backend buffer management service interface.
Backend compute shader and pipeline service interface.