102{
104 return;
105 }
106
107 auto vk_buffer = std::dynamic_pointer_cast<VKBuffer>(buffer);
108 if (!vk_buffer) {
110 "NetworkGeometryProcessor requires VKBuffer, got different buffer type");
111 return;
112 }
113
115 if (!binding.network || !binding.network->is_enabled()) {
117 "Network '{}' disabled, skipping upload", name);
118 continue;
119 }
120
122 if (gpu_data.vertex_data.empty()) {
123 if (binding.gpu_vertex_buffer->is_host_visible())
124 binding.gpu_vertex_buffer->clear();
125 continue;
126 }
127
128 if (gpu_data.vertex_data.empty() || gpu_data.vertex_count == 0) {
129 if (binding.gpu_vertex_buffer->is_host_visible()) {
130 binding.gpu_vertex_buffer->clear();
131 }
133 "Network '{}' has no vertices, cleared buffer", name);
134 continue;
135 }
136
137 size_t required_size = gpu_data.vertex_data.size();
138 size_t available_size = binding.gpu_vertex_buffer->get_size_bytes();
139
141 gpu_data.vertex_data.data(),
142 gpu_data.vertex_data.size(),
143 binding.gpu_vertex_buffer,
144 binding.staging_buffer);
145
146 auto layout = gpu_data.layout;
147
148 binding.gpu_vertex_buffer->set_vertex_layout(layout.value());
149
151 "Uploaded {} vertices from network '{}' ({} bytes)",
152 gpu_data.vertex_count, name, gpu_data.vertex_data.size());
153 }
154}
#define MF_RT_ERROR(comp, ctx,...)
#define MF_RT_TRACE(comp, ctx,...)
std::unordered_map< std::string, NetworkBinding > m_bindings
void upload_resizing(const void *data, size_t size, const std::shared_ptr< VKBuffer > &target, const std::shared_ptr< VKBuffer > &staging, float growth_factor)
Upload size bytes to target, growing both buffers first if needed.
NetworkGpuData extract_network_gpu_data(const std::shared_ptr< Nodes::Network::NodeNetwork > &network, std::string_view name)
Extract GPU geometry data from a NodeNetwork via its GraphicsOperator.
@ BufferProcessing
Buffer processing (Buffers::BufferManager, processing chains)
@ Buffers
Buffers, Managers, processors and processing chains.