MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ update_point()

void MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::update_point ( size_t  index,
const LineVertex &  point 
)

Update point data.

Parameters
indexLineVertex index
pointNew LineVertex data

Definition at line 198 of file TopologyGeneratorNode.cpp.

199{
200 if (index >= m_points.size()) {
202 "Point index {} out of range", index);
203 return;
204 }
205
207
208 if (m_auto_connect) {
210 }
211
212 m_geometry_dirty = true;
213 m_vertex_data_dirty = true;
214}
#define MF_ERROR(comp, ctx,...)
uint32_t index
Definition VKDevice.cpp:122
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
void regenerate_topology()
Manually trigger connection regeneration.
std::vector< LineVertex > m_points
Points, newest first: index 0 is the most recently added.
@ NodeProcessing
Node graph processing (Nodes::NodeGraphManager)
@ Nodes
DSP Generator and Filter Nodes, graph pipeline, node management.
Form< glm::vec2 > point(glm::vec3 color, float size, float hit_radius)
Geometry function for a positioned point in NDC space.

References index, m_auto_connect, m_geometry_dirty, m_points, MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty, MF_ERROR, MayaFlux::Journal::NodeProcessing, MayaFlux::Journal::Nodes, and regenerate_topology().

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