MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ m_points

std::vector<LineVertex> MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::m_points
private

Points, newest first: index 0 is the most recently added.

Capped at m_max_points; add_point(), add_points() and set_points() drop the oldest entries past that bound.

Definition at line 312 of file TopologyGeneratorNode.hpp.

Referenced by add_point(), add_points(), build_vertex_buffer(), clear(), get_point(), get_points(), refresh_attributes(), refresh_positions(), regenerate_topology(), remove_point(), set_points(), TopologyGeneratorNode(), TopologyGeneratorNode(), and update_point().