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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Flag: vertex data or layout changed since last GPU upload.
Set to true whenever compute_frame() modifies vertex buffer or layout. Checked by GeometryBindingsProcessor before staging GPU transfer. Cleared by processor after successful upload.
Definition at line 65 of file GeometryWriterNode.hpp.
Referenced by MayaFlux::Nodes::GpuSync::PointCollectionNode::add_point(), MayaFlux::Nodes::GpuSync::PointCollectionNode::add_points(), clear(), MayaFlux::Nodes::GpuSync::PointCollectionNode::clear_points(), resize_vertex_buffer(), MayaFlux::Nodes::GpuSync::PointNode::set_color(), MayaFlux::Nodes::GpuSync::PointCollectionNode::set_points(), MayaFlux::Nodes::GpuSync::PointNode::set_position(), MayaFlux::Nodes::GpuSync::PointNode::set_size(), set_vertex(), set_vertex_data(), and MayaFlux::Nodes::GpuSync::PointCollectionNode::update_point().