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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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explicit |
Create topology generator.
| mode | Connection generation rule |
| auto_connect | If true, regenerate topology on every point addition |
| max_points | Maximum point capacity |
Definition at line 28 of file TopologyGeneratorNode.cpp.
References MayaFlux::Kakshya::VertexLayout::for_lines(), MayaFlux::Portal::Graphics::LINE_LIST, m_connections, m_points, MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_primitive_topology, m_vertices, MF_DEBUG, mode, MayaFlux::Journal::NodeProcessing, MayaFlux::Journal::Nodes, MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_vertex_layout(), and MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_vertex_stride().
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