MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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VertexSpec.hpp
Go to the documentation of this file.
1#pragma once
2
4
5namespace MayaFlux::Nodes {
6
7struct PointVertex {
8 glm::vec3 position;
9 glm::vec3 color = glm::vec3(1.0F);
10 float size = 10.0F;
11};
12
13struct LineVertex {
14 glm::vec3 position;
15 glm::vec3 color = glm::vec3(1.0F);
16 float thickness = 2.0F;
17 glm::vec2 uv = glm::vec2(0.F);
18};
19
20} // MayaFlux::Nodes
Contains the node-based computational processing system components.
Definition Chronie.hpp:11