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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_vertex_stride | ( | size_t | stride | ) |
Set vertex stride (bytes per vertex)
| stride | Stride in bytes |
Must be called before filling buffer. Common values:
Definition at line 129 of file GeometryWriterNode.cpp.
References m_needs_layout_update, and m_vertex_stride.
Referenced by MayaFlux::Nodes::GpuSync::PointCollectionNode::PointCollectionNode(), MayaFlux::Nodes::GpuSync::PointCollectionNode::PointCollectionNode(), and MayaFlux::Nodes::GpuSync::PointNode::PointNode().
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